From Soviet doctrine to chemical weapons, from air war to amphibious ops, passing thru REFORGER, electronic warfare & Polish revolts. How do you turn World War Three, the worst nightmare of 20th century, into a living room sim?
Anthony Morphet and Fabrizio Vianello offer some hindsight on the design process & the decisions to take.
Thanks to our Embedded Combat Engineer John Rainey, a new version for The Dogs of War Vassal module is here. And yes, the extension allowing to use it in combination with Less Than 60 Miles is ready too!
300 kilometres of World War Three front, with more than 5 Warsaw Pact Armies smashing against 5 NATO Corps. Forget about tomorrow.
Installing The Dogs of War Module:
Download and install the latest VASSAL version (3.5.3)
As already happened last year, we were keeping a small The Dogs of War strategic reserve in Europe, earmarked for future conventions…..Needless to say, no convention is in sight, so part of the reserve is now committed to the front!
Also, please be aware that this equipment is shipped from Europe. CONUS and Canada should expect higher than usual shipping costs due to Soviet activity in North Atlantic.
SITREP 20210323 0734ZT: A Sukhoi-24 strike destroyed the depot. No more reserve equipment is available.
Elias Nordling, Grognard Emeritus and Swedish Military Attaché to West German I Corps, reports on the assault of the Soviet 35th Motorized Rifle Division to Braunschweig, defended by 2 Panzer Brigade.
It is morning fog, which favors superior NATO optics. The Soviets try to use air for spotting targets but don’t find anything. The long distance artillery on the other hand is lucky and manages to suppress the recon battalions in the forward line. NATO air tries to disrupt the armoured columns but are ineffective.
Pact troops cross the border, but someone (themselves) have put mines and barbed wire and stuff all over the place, so the going is slow. some force marches are used to get in contact with the enemy, and one regiment takes losses from the fast tempo.