Some minor errata that popped out after printing…Don’t hold your breath, nothing serious.
9.5 Combat Modifiers
Point 2 and 3 should read:
2. River: If all the Attackers crossed a River to enter the hex where combat takes place, the Defender has a +1 Combat Modifier.
3. Major River, Ferry: If all the Attackers crossed a Major River or a Ferry to enter the hex where combat takes place, the Defender has a +2 Combat Modifier.
The difference is in the “all the Attackers”. It is possible for an army to cross a river or ferry, and attack in combination with another friendly army inside a city and already in the Defender’s hex. In that case, the River or Ferry modifier cannot be used by the Defender.
15. 6 Requisitions
The maximum number of Supply Points that can be requisitioned from a City is correctly indicated in the Rules Booklet (see 15.6), but a scribe copied the wrong values in the Tables Booklet. Needless to say, the scribe in question has been sold as slave and now works in a Thracian mine.
Print this file on adhesive paper and use it to cover / replace the wrong table in the Tables Booklet.
36. Movement
Hypaspists units (HY) have 4 Movement Points, as indicated in the Tables Booklet.

